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Star Wars: Squadrons is a space combat game, played from a first-person perspective.
Set after Return of the Jedi, the campaign alternates between the New Republic's Vanguard Squadron and the Galactic Empire's Titan Squadron, both of which become involved with the Republic's Project Starhawk; Vanguard Squadron wants to ensure its completion, while Titan Squadron attempts to destroy it.
Players take control of starfighters from either the Galactic Empire or the New Republic navy. In these ships, they can utilise the movement of power between the ship's functions of weaponry, shields and engines to defeat their opponents in combat. Imperial starfighters do not have shields, resulting in other additions to their class so that the two teams would be balanced. As players earn more experience, they can unlock new weapons, shields, upgrades and various cosmetic items for the pilot and their ship. Completing Daily Challenges and Operation Challenges will also give players Glory, which can be spent on purchasing cosmetic unlocks. Players can check the ship's status, shields and powers by viewing the instruments in the ship's cockpit.
There are four types of starfighters available in the game: fighters, which are balanced in firepower and defence, interceptors, which have superior speed and are useful against fighters, support, which are heavily armoured and can support other craft, and bombers, which are slower with better firepower and armour and are best for taking down enemy capital ships. The New Republic has access to these classes via the X-Wing, A-Wing, U-Wing, and Y-Wing respectively. Similarly, the Empire has access to the TIE Fighter, TIE Interceptor, TIE Reaper, and TIE Bomber.
The game features a singleplayer campaign and various multiplayer modes.